Gadgets
Gadgets & Mobility
Handheld and wearable tech for getting around, plus the magic staffs and a few standout tools.
Last updated August 2026. Part of the VortexXtra Item Catalog.
Flight & Mobility
| Item | What It Does |
| Electric Jetpack (Tiers I-VII, Armored) | Sneak to activate thrust and fly. Higher tiers hold more charge and give stronger thrust. |
| Jet Boots (Tiers I-VII, Armored) | Sneak while on the ground to rocket-boost forward. Higher tiers hold more charge and boost faster and more accurately. |
| Parachute | Sneak while falling to deploy it, drastically slows your fall and cancels fall damage. |
| Grappling Hook | Cast like a fishing rod, then reel yourself in to swing across gaps. |
| Portal Gun | Creates a pair of linked portals you can walk between. Save named destinations with /swp <name> and delete them with /dwp <name>. |
Wearable Tech
| Item | What It Does |
| Night Vision Goggles | Grants permanent Night Vision while worn on your head. |
| Solar Helmet | Charges items automatically while worn, but only in direct daytime sunlight, blocked by rain or thunder. |
Multitool
A single tool that cycles between multiple modes, Magic Eye, Wind, Grapple, and Portable Craft, plus additional modes at max tier. Sneak and right-click to cycle modes, then right-click normally to use whichever mode is active.
Magic Staffs
| Staff | What It Does |
| Fire Staff | Fire Aspect-infused crafting component. |
| Water Staff | Right-click to extinguish yourself, short cooldown. |
| Wind Staff | Right-click to launch yourself forward. |
| Storm Staff | Combines wind and lightning, launches you and strikes with thunder. Limited uses before it runs dry. |
| Elemental Staff | The base component the above staffs are built from. |
Other Notable Tools
| Item | What It Does |
| Seismic Axe | Right-click to unleash a shockwave that launches everything within 7 blocks skyward. Costs durability and has a cooldown. |
| Explosive Bow | Arrows explode and ignite on impact, launching targets. |
| Icy Bow | Arrows freeze and slow targets on impact. |
| Pickaxe of Containment | Harvests monster spawners without destroying them, keeping the spawner type intact. |
| Explosive Pickaxe / Shovel | Mines or digs a 3x3 area in one hit, while respecting protected land. |
| Pickaxe of the Seeker | Right-click to sense and point toward the nearest valuable ore within 8 blocks. |
| Geo Scanner | Right-click to scan your current chunk for underground oil reserves, short cooldown. |
How They're Made
Electric Jetpacks and Jet Boots both run through 7 tiers, each upgrading in ingot quality (Duralumin → Solder → Billon → Steel → Damascus Steel → Reinforced Alloy → Carbonado) alongside a Power Crystal, a Steel Thruster, and an Energy Capacitor. Levels run from 22 up to 42 at the top tier. The Armored variants are their own separate recipe (level 30) using Steel Plates instead of the tiered ingot chain.
Multitool follows the same 7-tier ingot progression as the jetpack/boots line, without the thruster, levels 22 through 42.
Parachute (level 16) is simple, Cloth and Steel Chain. Night Vision Goggles (level 20) use Coal Blocks and Lime Stained Glass. Solar Helmet (level 26) needs Reinforced Alloy Ingots and a Photovoltaic Cell.
Grappling Hook (level 12) needs a Hook and Steel Chain. Portal Gun (level 15, 120 second cooldown) assembles from its own four crafted parts, Chassis, Vial, Handle, and Circuit, each individually craftable early on (levels 2-5).
Seismic Axe (level 20) needs Hardened Metal and an Elemental Staff. Explosive Bow and Icy Bow (both level 22) build off the Fire Staff and Water Staff respectively. The staffs themselves build up from the base Elemental Staff (level 12), which itself needs a Magical Book Cover and Magical Lump Tier 3.