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Wiki› VortexXtra› Gadgets

Gadgets

Gadgets & Mobility

Handheld and wearable tech for getting around, plus the magic staffs and a few standout tools.

Last updated August 2026. Part of the VortexXtra Item Catalog.


Flight & Mobility

ItemWhat It Does
Electric Jetpack (Tiers I-VII, Armored)Sneak to activate thrust and fly. Higher tiers hold more charge and give stronger thrust.
Jet Boots (Tiers I-VII, Armored)Sneak while on the ground to rocket-boost forward. Higher tiers hold more charge and boost faster and more accurately.
ParachuteSneak while falling to deploy it, drastically slows your fall and cancels fall damage.
Grappling HookCast like a fishing rod, then reel yourself in to swing across gaps.
Portal GunCreates a pair of linked portals you can walk between. Save named destinations with /swp <name> and delete them with /dwp <name>.

Wearable Tech

ItemWhat It Does
Night Vision GogglesGrants permanent Night Vision while worn on your head.
Solar HelmetCharges items automatically while worn, but only in direct daytime sunlight, blocked by rain or thunder.

Multitool

A single tool that cycles between multiple modes, Magic Eye, Wind, Grapple, and Portable Craft, plus additional modes at max tier. Sneak and right-click to cycle modes, then right-click normally to use whichever mode is active.


Magic Staffs

StaffWhat It Does
Fire StaffFire Aspect-infused crafting component.
Water StaffRight-click to extinguish yourself, short cooldown.
Wind StaffRight-click to launch yourself forward.
Storm StaffCombines wind and lightning, launches you and strikes with thunder. Limited uses before it runs dry.
Elemental StaffThe base component the above staffs are built from.

Other Notable Tools

ItemWhat It Does
Seismic AxeRight-click to unleash a shockwave that launches everything within 7 blocks skyward. Costs durability and has a cooldown.
Explosive BowArrows explode and ignite on impact, launching targets.
Icy BowArrows freeze and slow targets on impact.
Pickaxe of ContainmentHarvests monster spawners without destroying them, keeping the spawner type intact.
Explosive Pickaxe / ShovelMines or digs a 3x3 area in one hit, while respecting protected land.
Pickaxe of the SeekerRight-click to sense and point toward the nearest valuable ore within 8 blocks.
Geo ScannerRight-click to scan your current chunk for underground oil reserves, short cooldown.

How They're Made

Electric Jetpacks and Jet Boots both run through 7 tiers, each upgrading in ingot quality (Duralumin → Solder → Billon → Steel → Damascus Steel → Reinforced Alloy → Carbonado) alongside a Power Crystal, a Steel Thruster, and an Energy Capacitor. Levels run from 22 up to 42 at the top tier. The Armored variants are their own separate recipe (level 30) using Steel Plates instead of the tiered ingot chain.

Multitool follows the same 7-tier ingot progression as the jetpack/boots line, without the thruster, levels 22 through 42.

Parachute (level 16) is simple, Cloth and Steel Chain. Night Vision Goggles (level 20) use Coal Blocks and Lime Stained Glass. Solar Helmet (level 26) needs Reinforced Alloy Ingots and a Photovoltaic Cell.

Grappling Hook (level 12) needs a Hook and Steel Chain. Portal Gun (level 15, 120 second cooldown) assembles from its own four crafted parts, Chassis, Vial, Handle, and Circuit, each individually craftable early on (levels 2-5).

Seismic Axe (level 20) needs Hardened Metal and an Elemental Staff. Explosive Bow and Icy Bow (both level 22) build off the Fire Staff and Water Staff respectively. The staffs themselves build up from the base Elemental Staff (level 12), which itself needs a Magical Book Cover and Magical Lump Tier 3.